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	<title>dangerouslyawesome: alex hillman &#187; flash</title>
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	<link>http://dangerouslyawesome.com</link>
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		<title>son of a gun</title>
		<link>http://dangerouslyawesome.com/2007/02/son-of-a-gun/</link>
		<comments>http://dangerouslyawesome.com/2007/02/son-of-a-gun/#comments</comments>
		<pubDate>Tue, 27 Feb 2007 19:28:12 +0000</pubDate>
		<dc:creator>Alex Hillman</dc:creator>
				<category><![CDATA[elsewhere]]></category>
		<category><![CDATA[flash]]></category>

		<guid isPermaLink="false">http://www.dangerouslyawesome.com/2007/02/27/son-of-a-gun/</guid>
		<description><![CDATA[i knew i should have spent more time developing this idea.<br />
Today the crew @ HappyCog released swfIR (swf Image Replacement).<br />
<br />
this does some SICK stuff in comparison to mine, and my original intention ]]></description>
			<content:encoded><![CDATA[<p>i knew i should have spent more time developing <a href="http://www.dangerouslyawesome.com/png2swf/">this idea</a>.
Today the crew @ HappyCog released <a href="http://www.swfir.com/">swfIR</a> (swf Image Replacement).</p>

<p>this does some SICK stuff in comparison to mine, and my original intention was different but this direction is pretty awesome and the tool is very robust, making my fetus-like alpha script cower in comparison.</p>

<p>(via <a href="http://www.zeldman.com">Zeldman.com</a>)</p>
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		<item>
		<title>another swfobject problem, deproblemed</title>
		<link>http://dangerouslyawesome.com/2006/10/another-swfobject-problem-deproblemed/</link>
		<comments>http://dangerouslyawesome.com/2006/10/another-swfobject-problem-deproblemed/#comments</comments>
		<pubDate>Fri, 20 Oct 2006 18:24:12 +0000</pubDate>
		<dc:creator>Alex Hillman</dc:creator>
				<category><![CDATA[elsewhere]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[javascript]]></category>

		<guid isPermaLink="false">http://www.dangerouslyawesome.com/2006/10/20/another-swfobject-problem-deproblemed/</guid>
		<description><![CDATA[flash/rich HTML coexisting is definately turning up a whole new, fun set of challenges. So far, some of my favorites are:<br />
* having rich modal windows appear behind flash elements (fixable using the iframe shim ]]></description>
			<content:encoded><![CDATA[<p>flash/rich HTML coexisting is definately turning up a whole new, fun set of challenges. So far, some of my favorites are:
* having rich modal windows appear behind flash elements (fixable using the <a href="http://dotnetjunkies.com/WebLog/jking/archive/2003/07/21/488.aspx">iframe shim technique</a>)
* setting focus of various elements (fixed by creating a variable in our base page class that let me set the default focus to any elment by ID)
* today&#8217;s, having to do with the <a href="http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/common/html/wwhelp.htm?context=LiveDocs_Parts&#038;file=00002200.html">ExternalInterface.AddCallback</a> method in flash, and its playing nice with swfobject.</p>

<p>In essence, we have a login function that pops up one of those nifty DHTML layers with a login box. Our top navigation is all flash, and has a login call to action&#8230;so having flash call javascript functions isnt hard, but getting javascript to &#8220;poke&#8221; at the flash and have it run an internal function is a bit trickier. Utilizing the aforementioned callback method, its fairly simple. The problem we had was, in Internet Explorer, order of operations was a bit out of whack.</p>

<p>we got an error on:
<code>__flash__addCallback(coreLoader, "loginNav");</code>
coming from INSIDE the flash&#8230;what seemed to be happening was the javascript that set up the object &#8220;coreLoader&#8221; wasnt running at the right time because of the time it took for swfObject to set up the embed. So, adding
<code>coreLoader = $('coreLoader');</code>
immediately AFTER
<code>so.write("topNav");</code> set up the object again, this time not filling the object with a null (because swfObject had
correctly identified an embed with id=coreLoader), and allowing the internal flash &#8220;addCallback&#8221; function to work.</p>

<p>hm, technical writing is difficult. but i felt the need to document this problem (even if it wasnt very well) for my own future reference, and hopefully someone else will find it handy as well.</p>

<p>the more general moral of the story is: pay attention to order of operations, they may save your life some day.</p>
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		</item>
		<item>
		<title>click to activate? again?</title>
		<link>http://dangerouslyawesome.com/2006/10/click-to-activate-again/</link>
		<comments>http://dangerouslyawesome.com/2006/10/click-to-activate-again/#comments</comments>
		<pubDate>Mon, 09 Oct 2006 16:47:24 +0000</pubDate>
		<dc:creator>Alex Hillman</dc:creator>
				<category><![CDATA[elsewhere]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[javascript]]></category>

		<guid isPermaLink="false">http://www.dangerouslyawesome.com/2006/10/09/click-to-activate-again/</guid>
		<description><![CDATA[ive been using deconcept&#8217;s swfobject for a while to remedy the IE Click to Activate box&#8230;along with simplifying the embedding of flash elements on the page. for one reason or another, the Click to Activate ]]></description>
			<content:encoded><![CDATA[<p>ive been using deconcept&#8217;s swfobject for a while to remedy the IE Click to Activate box&#8230;along with simplifying the embedding of flash elements on the page. for one reason or another, the Click to Activate problem comes back if you leave the browser open for a little while, even though every flash element is embedded with javascript.</p>

<p>so while the IE bug is a strange, somewhat unpredicatble manifestation, one of my coworkers suggested <a href="http://www.mix-fx.com/flash-prompt.htm">this fix</a>. I added it to the mix and everything is back to normal.</p>

<p>i tried to understand why, but really, it&#8217;s IE so all logic is out the window.</p>

<p>if anyone has any idea why this might happen, please, give a shout.</p>
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		<item>
		<title>Y.A.S.W.</title>
		<link>http://dangerouslyawesome.com/2006/09/yasw/</link>
		<comments>http://dangerouslyawesome.com/2006/09/yasw/#comments</comments>
		<pubDate>Thu, 14 Sep 2006 01:10:05 +0000</pubDate>
		<dc:creator>Alex Hillman</dc:creator>
				<category><![CDATA[elsewhere]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[music]]></category>

		<guid isPermaLink="false">http://www.dangerouslyawesome.com/2006/09/13/yasw/</guid>
		<description><![CDATA[You guessed it, that stands for Yet Another Social Website. I stumbled across a very promising social website today, http://www.splicemusic.com/. Splice is doing a number of very cool things. First off, it&#8217;s providing a nice ]]></description>
			<content:encoded><![CDATA[<p>You guessed it, that stands for Yet Another Social Website. I stumbled across a very promising social website today, <a href="http://www.splicemusic.com/">http://www.splicemusic.com/</a>. Splice is doing a number of very cool things. First off, it&#8217;s providing a nice pile of sounds and samples&#8230;next, its providing a pretty slick multi track mixing console, a-la fruity loops (or a severly dumbed-down version of garage band). Then, once you&#8217;ve used all of these toys to mix up a sweet track, it ties in a social networking community for sharing and swapping new tracks. What&#8217;s the twist?</p>

<p>Creative Commons.</p>

<p>From their <a href="http://www.splicemusic.com/info.jsp">FAQ</a> page:
<code>Most amazing things were built For the sake of creativity, we think it's important to share. This is why Splice encourages and fully supports Creative Commons licensing. Creative Commons is a non-profit organization devoted to expanding the range of creative work available for others to build upon and share. All sounds on this site are protected with an <a href="http://creativecommons.org/licenses/by/2.5/">Attribution Creative Commons license</a>. This means that other people can use your sounds - but only if they give you credit.  If you would like to read more about how this works, we recommend checking out <a href="http://wiki.creativecommons.org/FAQ">The Creative Commons FAQ.</a></code></p>

<p>Sweet! So the guys at Splice know what&#8217;s going on. Not only do they give you everything licensed under CC, but they give you all kinds of cool tools for providing your own materials&#8230;.both audio upload, and a recorder (mic or line in) built into the flash interface. Pretty hot.</p>

<p><img id="image87" src="http://www.dangerouslyawesome.com/wp-content/uploads/2006/09/Picture%202.png" alt="splice" /></p>

<p>Oh did i mention this is all 100% FREE?</p>

<p>Sure, Splice has that snazzy &#8220;beta&#8221; nomer on it. But what web 2.0 (read &#8220;social&#8221; website) product wouldnt? This one really deserves it&#8230;there&#8217;s a solid base of samples to play with, a good pile of users to swap with already&#8230;the only real &#8220;beta&#8221; thing about it is some of the more rich features, which are to come according to their documentation, haven&#8217;t been fully tested yet.</p>

<p>This has a ton of potential, and I&#8217;ll definately be keeping my eye on it.</p>
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		<title>video-for-all</title>
		<link>http://dangerouslyawesome.com/2006/08/video-for-all/</link>
		<comments>http://dangerouslyawesome.com/2006/08/video-for-all/#comments</comments>
		<pubDate>Tue, 01 Aug 2006 17:53:14 +0000</pubDate>
		<dc:creator>Alex Hillman</dc:creator>
				<category><![CDATA[elsewhere]]></category>
		<category><![CDATA[flash]]></category>

		<guid isPermaLink="false">http://www.dangerouslyawesome.com/2006/08/01/video-for-all/</guid>
		<description><![CDATA[since youtube&#8217;s blown up, and a handful of other similar sites have followed in its footsteps, I&#8217;ve noticed a trend in embedded movie files on a large number of websites moving away from wmv and ]]></description>
			<content:encoded><![CDATA[<p>since youtube&#8217;s blown up, and a handful of other similar sites have followed in its footsteps, I&#8217;ve noticed a trend in embedded movie files on a large number of websites moving away from wmv and mov embeds, and instead using the flash .flv embeds, like youtube provides.</p>

<p>advantages?</p>

<ul>
    <li>no special codecs needed. just flash, which is easier to handle, and more compatable than wmv and quicktime. No flipformac plugin is needed on macs. quicktime doesnt crash the browser. </li>
    <li>easier video loading: i find myself waiting for wmv preload all the time. &#8220;buffering: xx%&#8221; seems to constantly crop up, often for no obvious reason, and when you&#8217;d expect the number to get closer to 100% it goes back down. i dont know of anything more annoying. With flash preloading, a simple status bar shows the progress of the preload in relation to the playback cursor. simple. beautiful. perfect</li>
</ul>

<p>disadvantages</p>

<ul>
    <li>saving files to your local machine. sure, there are firefox workarounds for this, but thats a bit of a pain in the neck. and then you need an FLV player/transcoder. all around, annoying. I guess, depending on who you are, this could be viewed as an advantage (mpaa, etc).</li>\   <li>it is flash. I think some players (like myspace) require newer versions of flash than are supported on some non-windows platform (like flash9 beta supposedly crashes macs, so i have been hesitant to upgrade).</li>
</ul>

<p>So I maintain that my personal preference is flash based video playback. I&#8217;m lucky enough to get to play with some of that technology for a project at work in upcoming months, and will be reporting back my learnings as they come.</p>
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