Cluetrain-a-Day 2009: In just a few more years, the current homogenized "voice" of business – the sound of mission statements and brochures—will seem as contrived and artificial as the language of the 18th century French court.

2009,business,cluetrain,cluetrain-a-day-2009 23 January 2009 | View Comments

This post is part of a 95 post series discussing the 95 theses of the Cluetrain Manifesto as they relate to business in 2009. Read more about the series in the introduction post. And check out the rest of the series!

Thesis #15: In just a few more years, the current homogenized “voice” of business—the sound of mission statements and brochures—will seem as contrived and artificial as the language of the 18th century French court.

The homogeneity of voice predicted by the Cluetrain of 1999 has been realized. What’s worse, is that its artificiality has this creepeing effect that leaves no corner of communication untapped.

The Cluetrain has been cited as a precursor, possibly even a crystal ball, into the world of Social Media that we live in today. Of course it seems that way, hindsight being 20/20 and all. Realistically, though, I think what the Cluetrain did was recognize patterns in how humans communicate in real life, how humans communicate in business, and the differences between them. Social Media, whatever it can be defined as at the very moment that I’m writing this essay, is the convergence of those conversations. Human conversations and business conversations.

But we’re experiencing a culture clash.

Funny for some, uncomfortable to watch for others. Either way, a poor representation of reality.

The language we use to describe business activities is almost equally as absurd if you consider it in the context of the rest of your life. In the rest of your relationships.

I recently “overheard” a dialogue recently, a couple of Tweets shared between between Dave Troy and Tony Bacigalupo about “sustainability” as related to business.

Sustainability is a term that’s thrown around in business a whole lot, typically tied to business modeling. Even worse, it’s found it’s way into marketing, and we’ve started talking about building “sustainable relationships” with our business partners and customers.

Think about that for a second. It sounds positive at first, but put it into context.

twitter-_-dave-troy_-tonybgoode-if-someone-ask-1

Right.

The homogenized business voice is so unaware of itself and how contrived it sounds that it doesn’t even know that it’s in a hole, let alone how to dig itself out. Meanwhile, the human conversations are more real than ever before, with more people discovering their own voices and how powerful they can be when they are honest and authentic.

Here’s the problem. Discourse in business is taking place as if it’s still “us” versus “them”. Like this is a high school dance and the boys are afraid of touching the girls.

Cooties. Ew.

I’ll let you in on a little secret.

There is no them.

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Freelancer Client Services Pro-tip: Be on the Communication Offensive

business,consulting 19 November 2008 | View Comments

I’ve communicated with a lot of professionals in my short career.

I’ve also spent most of my career working virtually, so I’ve got increasingly good at communicating. In some ways, my policy has become to over communicate.

If you’ve worked in any sort of communication role, either as a freelancer or within another business structure, you know the old game, “hurry up and wait”. When you’re juggling more than one project, this becomes increasingly problematic.

The key to any successful project is communication, that’s nothing groundbreaking new. Being able to communicate is one side of the coin. The other?

Regularity of communication.

This is often resolved by setting up regular meetings and/or calls. Anyone who’s worked with me in the past knows how much I hate meetings, and that’s only worse when it’s a meeting about another meeting. In every effort possible, I’ve implemented stand-up meeting policies. Part of the success of IndyHall has been our ability to move quickly. Our quick decision making came down to Geoff and I communicating regularly, but never for the sake of communicating.

This is tricky to describe: Geoff and committed to regular communication, in a less formal agreement to one another. The other part of the less formal agreement was to never bring something to the table that couldn’t be quickly discussed and decided upon, most of the time in under 10 minutes. Informally, we’d designed a stand-up meeting that we didn’t even need to come face to face for.

Communication happened often, and in short bursts of valuable, actionable information.

In between actionable item discussions was the other part of the overcommunication that’s often overlooked: status updates.

When working virtually it’s crucial to let your team mates know what’s going on, even in the briefest format. My friends at Wildbit have written some of the best stuff about this, from using twitter for the team to using commit messages correctly. No matter what tool or technique you use, there’s one core concept that I think is the most important:

being on the communication offensive.

Pass

Photo by siobhansilke on Flickr

That is, if you’ve got information that’s valuable to the team, don’t wait to bundle it with a larger update or, worse yet, to be asked for it to give it up.

If someone doesn’t need the information now, they may need it later and rather than have to bother for it later, they can simply check past updates.

Also, a “small piece of information” may be critical to someone else’s to-do list and you may not realize it.

I’d make a sports metaphor here but I never claimed to understand sports.

Okay. I’ll try anyway. A core value of teamwork when it comes to sports: even if you’re all star, don’t hog the ball.

Get the ball across the court faster with efficient, regular “overcommunication”.

I can’t believe I wrote a blog post with a sports metaphor. I’m sorry, it’ll never happen again.

Redux, or the A.D.D. version of this post:

  1. Scheduled communication is good, but communication for the sake of communicating is a waste of time.
  2. Communicate early, communicate often
  3. Don’t assume information isn’t important for someone else to know
  4. Alex is allergic to sports and still can’t believe there was a sports metaphor in this post.

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They say things happen in 3s

2008,Community 23 February 2008 | View Comments

Important Update: Alex’s involvement in Round3 has changed.

Round3Media - My Code Can Beat Up Your Code

They say (good) things happen in 3s

A few months back I marked the 1 year anniversary of my independence. Along the way I’ve made contacts and friends across this wide and amazing industry, and even built a home for some of them to spend their time during the work week.

I’ve alluded to, in various places, a new project that I’ve been working on since not that long after that 1 year announcement. Not that it’s been much of a secret but as of today, there’s one more tangible piece to the puzzle in my hands, and those would be my new business cards for Round3Media that you see above.

Over the last year, the types of and scale of the projects I’ve gotten involved with has changed dramatically. Lucky for me, there’s always opportunity for growth when you’re willing to take some initiative and be challenged. Through the year, I’ve had the privileged of working with a number of extremely talented folks, and in an effort to scale things properly, we’ve formed Round 3.

The Name

We kicked around naming and branding for quite a while, and as I expected, the one we fell in love with was the one we least expected.

Ken, Bart, and myself (founding partners of Round3) have all started multiple companies. For all of us, Round3 is our 3rd company. There are 3 of us (supplemented by a well rounded talent pool). There are three phases (or rounds) to most web projects: discovery, design, and development. Round3Media just made sense.

There are some strangely exciting coincidences that have happened while we’re starting up surrounding “threes”, so we’re pretty sure that’s a sign we made the right decision.

The Team

Round 3 is comprised of myself on the technology front, Ken Rossi on the design front, and Bart Mroz on business and project management. Ken’s designs and clients combined with my code have comprised a large portion of my portfolio in the last year. Frankly, Ken was the designer who convinced me that I had what it took to go out on my own in the first place. Bart’s been a huge part of day to day operations of IndyHall and continues to run a successful freelance project management operation.

To supplement our “core” team, we’ve brought Johnny Bilotta and Jason Tremblay on as contract-to-hire associates. Johnny’s designs have appeared ALL over the place recently, from the initial creative for the IndyHall website and business cards, to a number of branding initiatives we’ve done together. Jason’s been active in IndyHall since early on as well, and has been behind the technology for a number of local projects including www.wcdish.com and some of the tech behind the West Chester Restaurant Festival. We’re excited to have these two incredibly talented individuals who are interested in joining our mission.

As far as structure of the team, it’s our goal to keep things as flat and low to the ground as possible. There are three “disciplines” we’re representing (design, development, and business/project management). Beyond that, project and company goals will be discovered together. For as long as we have the ability to keep communication open and not end up with a super-tiered ultra-mega-globo-corp type mentality that I’ll get into a bit later, this seems like a step towards an ideal working situation. Why? Well there’s some problems that need fixing.

The Mission

What’s the mission, exactly? The way we see it, there’s a huge gap between the independent contractor and the agency. And don’t get me wrong, they both have their place. What I’m interested in experimenting with is the space between them.

Working as an indie is great. You have freedom, you have flexibility and agility. You have independence. You can keep your overhead low, and deliver high quality products for a great value.

On the flip side, it’s difficult to be held accountable by larger clients for larger projects. Also, if there’s a need to collaborate, there tends to be some scrambling to get things together and unify the communication for the ad-hoc team. It’s doable, and it’s a very powerful thing (i’ve done it for a long time and we do it every day at indyhall). It just takes more time and energy than most are willing to put out.

Agencies have a high level of accountability and structure. To their credit, the additional organization necessary to pull off larger projects and accounts are absolutely necessary as a supplement to the talent they employ. Certain clients and project types simply cannot be handled by a solo talent.

On the flip side, that additional organization adds cost (both time and money, as projects become more expensive and take longer to execute as information moves through the ranks). This also means that there’s a rather large amount of “whisper down the alley” between a project coming in, and the person executing the tasks.

Finally, as an indie, you rely on collaboration. There’s very small group of superheros who are actually good at hybrid skillsets. You may KNOW HOW TO wireframe, design, build XHTML/CSS/Javascript, as well as back end data driven architecture, but the odds of you being REALLY, REALLY good at all of them are much lower than the chances that you’ve lied on your resume and listed every piece of software you’ve ever heard of as a “skill”. It’s OK. I’m not chastising you. I’m encouraging you to pick a skill to be a rockstar at, and find other complimentary rock stars to work with. If you put 3 rock stars together, you’ve got the makings of a band. That’s what I want to see on a project: less drum solo, more collaborative singing/songwriting/performance pieces. And a little cowbell never hurts.

So really, what’s the mission?

Its our hope that over the next several months, Round3Media will give us an opportunity that a number of other very talented groups have begun to explore. We’re going to dig deep and find out what can be done in the space between indie and agency. Rather than scramble at each project to figure out who’s working on what, and what pieces we need to pull together, we have some stable business process that over arches over our individual indie “practices”. Its a step towards unity, but not so far away from the individuality or freedom we crave.

To follow the band metaphor from above, think of Round3 as a jam session for talented ‘artists’. The session is always at the same place at the same time, but what happens at each jam session is totally unique and special. We’re going to create a construct for business to take place in, but the creative side of web production and marketing will all be more like a pick-up “jam session”.

At the core, for me, this is all about scaling indie methodology.

Process vs Results

When the NotAnMBA guys were in town a few weeks back, they were inspired by the culture at IndyHall and similarly, speaking with Tony from CoworkingNYC. They made a post about a common theme that came out of our conversations and that the majority of us put much higher value on results than process.

Rather than caring when you get to work, where you’re working from, or that you’re “following the rules”…we’re actually more interested in people who are willing to bend or break the mold, try new things, innovate, and get to the highest qualty end result by “any means necessary”.

That openness and freedom for the people that we’ll be working with as Round3 grows is key, I think. It’s the type of process that an indie works on, because they don’t have a boss to answer to. Instead of worrying about the process that I had in mind when I delegated a task, worry about the end product that I had in mind. How you get there, how you meet or exceed my expectations (as an employer or a client)? So long as communication stays open, I’m a happy camper.

So where do we go from here?

Up, is our best guess. We’ll continue to work at IndyHall as we have been, and honestly, not much is going to change. Individually, we’re bringing some really interesting client work to the table that we’d have turned to the talent that sits around us every day for collaboration.

There’s going to be some transitioning of our existing client bases as we try to bring as many of them on board as we can. We’ve all worked hard to build client relationships over the course of our careers, and nothing would make us happier than seeing them served by the results produced by Round3 talent.

For me, personally, I’m going on the road. The next few weeks are travel heavy, as I attend Future of Web Apps in Miami this upcoming weekend and SXSW Interactive 08 in Austin, Texas at which I’m presenting (more on that soon). All along the way, I’ll be showing off not just the cool stuff that I’m directly involved in (IndyHall, Round3, etc) but will be spreading Philly love in any way that I can. I’m so excited to get to show the world, even in these two venues alone, what the talent in Philadelphia is up to. If you see me at either of these events, ask me about what’s going on in Philly. I’ll give you an earful of excitement, for sure.

The IndyHall community is one of my proudest accomplishments of my entire life. Round3, though only at its inception, is yet another moment in time that I’m insanely proud to be a part of, and I’m so excited to see grow from the seeds we’re planting.

[tags]alex hillman, bart mroz, business process, creativitiy, indyhall, jason tremblay, johnny bilotta jr, ken rossi, round3media, scaling indies[/tags]

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I've made my own Choice

Community 1 December 2007 | View Comments


Original Photo by Jill Greenseth

Today marks the 1 year anniversary of me having gone independent.

Wow.

A year. Really? I go back and forth between “that’s it” and “that long”? In some aspects, I feel like it was only a couple of months. In other aspects I look at all that I’ve managed to accomplish everything I’d set out to do, and much much more.

I partnered with some amazing talent, many of whose work has earned us opportunities to work together more than once. I worked with some amazing clients (many of whom are brands that I really, really love).

I’ve co-built a couple of funny little apps that got a fair amount of attention, which was never the plan…the plan was to have fun building them.

I co-founded our own little version of a much larger movement that, in it’s own right, has paved the way for more opportunities for myself and countless other people. That’s one of the most gratifying and exciting accomplishments of my life, and I’m SO happy and grateful to have been a part of it and have made all of the friendships and connections I have along the way.

One year in, I’ve learned a lot about making choices and how to learn from the choices that I, and others have made.

The Next Chapter

It’s only appropriate that my newest client not only has choice in their name, but is excited to learn what happens when you give a community some opportunity to make choices.

My newest venture is a new kind of building. This one is less about building a website site and a lot more more about building a community. Learning from the wonderful community building experience we’ve had here at IndyHall, I thought it’d be great to take the model to the road and allow others to benefit from it. This next foray into community building is with a company called Choice Shirts, just outside of Philadelphia in Pennsauken, NJ.

The Choice100
The new project is called The Choice100 and it’s first incarnation as a blog has launched last night. It’s simple and direct, but that’s by design. The whole goal of the project at this stage of the game is to facilitate asking a potential community of design talent what they think about the proposed community model, and feed back as to what would benefit them the most.

This project has me really excited for a number of reasons. One, it’s a really fun opportunity to have conversations with the folks who work in a field that I’m closely tied to (design, that is) but from a whole new angle for me; graphic design for apparel.

Even moreso is that a company with a fairly traditional (and well established) business model is just as amped as I am to listen to their customers (who, in this case, double as their product creators) and be so open about the process.

In the preliminary research on who to have in the loop for this, I got some really positive feedback from designers that have worked in other t-shirt “contest” and “designer community” scenarios. Of course, they’ve all had thoughts as to what was good and what was bad. What’s really great about ChoiceShirts and The Choice 100 is that the company has a history spotted with creative evolutions of existing and established business models, and that they are embracing a conversation within a community to help model the next steps for their company.

Sounds wonderfully Cluetrain to me. What happens when you stop selling and start conversing. ChoiceShirts is not only embracing that, but they’re excited to embrace that. That’s immensely energizing and inspiring for me.

We’re going to be starting from the ground up. This blog is out there to announce the existence of this new evolutionary process for ChoiceShirts, and gather the interested parties in a place where they can converse. Next steps will include some real-world brainstorming, which we’ll facilitate at IndyHall much like the first brainstorming session we held back in August.

Check out the site, leave some comments, and subscribe to the blog and twitter feeds if it sounds like something you’re interested in participating in. Remember, this project is about us hearing what you have to say!

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15 billion freaking dollars?

Uncategorized 25 October 2007 | View Comments

So the tech world was a-buzz with two things yesterday. One, GMail FINALLY added IMAP support, making Gmail USEFUL on the iPhone. God bless. More on that as I find quirks, both positive and negative.

The other bit of news that had everyone reeling in their Aerons was the valuation of Facebook at $15billion, based on a 1.6% stake purchased by everyone’s favorite evil overlord, Microsoft, for a staggering $240million.

I admittedly haven’t read everything on the topic, but I do know this: reactions are, and will continue to be, sensational. Considering the facts, I think my buddy Ben Metcalfe laid reality out quite nicely:

Facebook, not the market, decided the $15bn

Ben goes on to tell a story about some property investors building a shopping mall who overbought residential property because the value of the land, in it’s entirety, was much larger to them on the whole.

Furthermore, I think Ben made the key point in his seesmicast: value is defined whens someone is willing to pay for it.

The $15b figure is 100% extrapolated, and nothing more, from another indicating figure (that may or may not have any basis to be extrapolated from).

Here’s the way I see it: I was a pretty active comic collector as a kid (surprise surprise). I recall buying a copy of Wizard each month, and getting excited as certain editions of some of my more collectible books were increasing in value. What I learned then, and is 100% true here as well, is that the ACTUAL value of those comic books, as they sat on my shelf next to the latest edition of Wizard, was the ACTUAL value of the paper that they were printed on. Until someone was willing to pay the value listed in Wizard (or any other value, higher or lower), the number in the pricing guide meant absolutely zilch (it may as well have been an arbitrary figure rather than dollars).

Perhaps thats a better way, a less SENSATIONAL way, of valuating things. Think about how wine is rated…a point system. That point system CAN translate into dollars…but it doesn’t have to (and in many times, it’s inverse). As soon as valuations start coming from the company instead of the market…well…nevermind. I dont want to cry wolf.

[tags]gmail, imap, facebook, microsoft, valuation, point system, ben metcalfe, comics[/tags]

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